Back to home
Learning Beam Academy

Summer Camp 2026 — Master Schedule

9 Weeks • July 6 – September 4, 2026 • Ages 5–17 • Brampton, Etobicoke & Sudbury

Age Brackets

Junior Explorers

Ages 5–7

Tech Creators

Ages 8–10

Innovators

Ages 11–13

Elite Academy

Ages 14–17

9-Week Overview

Week / ThemeJunior Explorers (5–7)Tech Creators (8–10)Innovators (11–13)Elite Academy (14–17)
Week 1Jul 6 – Jul 10Welcome to the Beam: Foundations & FunLEGO free-build, name-tag crafts, cooperative gamesLEGO Robotics intro, Scratch basics, math warm-upsPython basics, EQAO Gr. 6 diagnostic, esports onboardingPython setup, OSSLT diagnostic, credit course intake
Week 2Jul 13 – Jul 17Build It: Structures & SystemsLEGO bridges & towers, stability math, craft postersLEGO Robotics motors & sensors, Scratch animationPython functions & simple games, EQAO number senseCredit module unit 1, Python loops, OSSLT reading
Week 3Jul 20 – Jul 24Game On: Logic & PlayLEGO mini-games, counting math, storybook craftScratch game design, Coding Games Competition (R1)Python number/dice games, EQAO Gr. 6 number senseEsports strategy, OSSLT comprehension, credit unit 2
Week 4Jul 27 – Jul 31Code Creators: AlgorithmsScratchJr block-coding, pattern math, LEGO sequencingScratch → Python transition, robotics line-followingPython lists & conditionals, Digital Arts spritesPython data structures, credit unit 3, OSSLT writing
Week 5Aug 4 – Aug 7Innovation Lab: Build & InventLEGO invention challenge, invention postersLEGO Robotics mini-projects, measurement mathPython functions project, EQAO geometry & dataCredit unit 4 (midpoint), Python functions, OSSLT review
Week 6Aug 10 – Aug 14Esports & Strategy: TeamworkCooperative LEGO relay games, teamwork craftsCoding Games Competition (R2), strategy math puzzlesEsports tournament, Python scorekeeper appEsports leadership, credit unit 5, EQAO Gr. 9 math
Week 7Aug 17 – Aug 21Data & DiscoveryCounting & sorting LEGO sets, sticker graphsPython intro to data & charts, LEGO data sensorsPython data + visualizations, Digital Arts infographicsPython data analysis, credit unit 6, OSSLT mock test
Week 8Aug 24 – Aug 28Showcase Prep: Capstone BuildsLEGO capstone diorama, arts portfolioRobotics + Scratch capstone gamePython capstone project, EQAO Gr. 6 practice testCredit course final assessment, Python capstone, OSSLT review
Week 9Aug 31 – Sep 4Beam Demo Day: Celebrate & ShowcaseFinish projects, rehearse, Friday parent showcaseFinish capstone, esports finals, awardsFinish capstone, coding competition awardsCredit certificates, capstone demo, OSSLT results review

High school credit courses and OSSLT preparation are exclusive to Elite Academy (14–17). LEGO and Arts & Crafts are weighted toward the younger brackets. Python scales from block coding (Juniors) to full text-based syntax (Elite).

Week 1 — Daily Schedule

July 6–10, 2026 • Hourly rotation for all four age groups (9:00 AM – 4:00 PM)

Daily Frame (all groups)

  • 8:45–9:00 Drop-off & sign-in (parent check-in, name tags)
  • 9:00–9:15 Morning huddle: theme of the day, energizer
  • 12:00–12:45 Lunch (supervised, outdoor break if weather permits)
  • 3:45–4:00 Wrap-up, clean-up, pickup & sign-out

Monday Welcome & Diagnostics

TimeJunior (5–7)Tech Creators (8–10)Innovators (11–13)Elite (14–17)
9:15–10:15Icebreakers + LEGO free buildLEGO Robotics kit tourPython install + Hello WorldCredit intake + course goals
10:30–11:30Arts: name tagsScratch basicsMath diagnosticOSSLT diagnostic
11:30–12:00Active gamesCoding Games introEsports onboardingPython setup
12:45–1:45Story + counting mathMath warm-upEQAO Gr. 6 diagnosticCredit module unit 1
1:45–2:45LEGO challengeDigital drawing introPython variablesDigital Arts: logo
3:00–3:45Free play stationsEsports intro (light)Digital Arts: avatarEsports + teamwork

Tuesday Build & Code

TimeJunior (5–7)Tech Creators (8–10)Innovators (11–13)Elite (14–17)
9:15–10:15LEGO towersLEGO Robotics: motorsPython loopsPython loops/conditionals
10:30–11:30Pattern math gamesScratch animationEQAO number senseCredit unit 1 cont.
11:30–12:00Craft: theme posterCoding Games practiceEsports drillsOSSLT reading
12:45–1:45Active gamesMath measurementDigital ArtsPython practice
1:45–2:45LEGO free buildRobotics test runsPython mini-taskDigital Arts
3:00–3:45Music & movementEsports light playEsports scrimmageEsports scrimmage

Wednesday Game Logic Day

TimeJunior (5–7)Tech Creators (8–10)Innovators (11–13)Elite (14–17)
9:15–10:15ScratchJr block codingScratch game buildPython guess-the-number gamePython functions
10:30–11:30LEGO sequencingLEGO sensorsEQAO math focusCredit unit 1 quiz
11:30–12:00CraftCoding Games Competition (Round 1)Esports practiceOSSLT writing
12:45–1:45Story mathMath puzzlesPython dice gamePython game project
1:45–2:45LEGO playDigital ArtsDigital Arts: spritesDigital Arts: branding
3:00–3:45Team gamesEsportsEsports mini-tournamentEsports mini-tournament

Thursday Create & Compete

TimeJunior (5–7)Tech Creators (8–10)Innovators (11–13)Elite (14–17)
9:15–10:15LEGO inventionRobotics challengePython project workCredit unit 1 review
10:30–11:30Counting/sorting gamesScratch polishingEQAO data/geometryOSSLT mock section
11:30–12:00Arts portfolioCoding practiceEsports strategyPython project
12:45–1:45Active gamesMath gamesDigital ArtsDigital Arts
1:45–2:45LEGO buildLEGO + ScratchPython game polishPython project polish
3:00–3:45Free playEsportsEsportsEsports

Friday Showcase & Celebrate (Week 1 Mini-Demo)

TimeJunior (5–7)Tech Creators (8–10)Innovators (11–13)Elite (14–17)
9:15–10:15Finish LEGO/craft projectsFinish robot/Scratch gameFinish Python gameFinish project + credit log
10:30–11:30Group rehearsalRehearsalRehearsalRehearsal
11:30–12:00Coding Games / Esports finals (by bracket)Coding Games / Esports finalsCoding Games / Esports finalsCoding Games / Esports finals
12:45–1:45Mini-showcase prepMini-showcase prepMini-showcase prepMini-showcase prep
1:45–3:00Week 1 Mini-Demo + badgesWeek 1 Mini-Demo + badgesWeek 1 Mini-Demo + badgesWeek 1 Mini-Demo + badges

Tournament Structure

Coding Games Competition

Teams of 2–3 tackle a themed build each round (e.g. "collect 10 coins"). Use a points + badges system rather than elimination so everyone keeps playing. Rotate roles (coder, designer, presenter) and award category badges — Most Creative, Best Teamwork, Bug Hunter — so multiple students win.

Esports & Strategy

Use cooperative, school-appropriate strategy games in teams of 4–5 with a rotating captain. Run short 10–15 minute matches, round-robin into Friday finals, and score on teamwork, communication and strategy — not just wins. Give every player a defined role to build leadership.